Regridding restarts for Fortuna 2.0: Difference between revisions
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These are the finished restarts. They will have to be renamed -- truncated after <code>rst</code> -- in order to be recognized by the model in its standard configuration. | These are the finished restarts. They will have to be renamed -- truncated after <code>rst</code> -- in order to be recognized by the model in its standard configuration. | ||
Note that even if you have no restarts that fall under the <code>-other</code> option, you still have to include that option (with nothing after it) in the command. | |||
==Regridding Land-Surface Related Restarts== | ==Regridding Land-Surface Related Restarts== | ||
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Run <code>mk_Restarts</code> | Run <code>mk_Restarts</code> | ||
Your regridded restarts will be produced in the <code>OutData</code> directory. | Your regridded restarts will be produced in the <code>OutData</code> directory. | ||
Finally, ''in the case of Fortuna 2.0'', you will need to run <code>newcatch</code> on the catchment restart file. Rename <code>catch_internal_rst</code> to <code>catch_internal_rst_old</code>, and then run: | |||
../newcatch catch_internal_rst_old catch_internal_rst | |||
===Old and New Tile Files=== | |||
There are two possible scenarios for regridding land-surface related | There are two possible scenarios for regridding land-surface related |