Regridding restarts for Fortuna 2.0: Difference between revisions
No edit summary |
|||
Line 99: | Line 99: | ||
==Regridding Land-Surface Related Restarts== | |||
Within your build, go to: | Within your build, go to: | ||
Line 121: | Line 121: | ||
#Put your target resolution tile file in the <code>OutData</code> directory | #Put your target resolution tile file in the <code>OutData</code> directory | ||
Run <code>mk_Restarts</code> | |||
Your regridded restarts will be produced in the OutData directory. | Your regridded restarts will be produced in the <code>OutData</code> directory. | ||
Caveats: | Caveats: | ||
There are two possible scenarios for regridding land-surface related | There are two possible scenarios for regridding land-surface related | ||
restarts: | restarts: | ||
#Converting existing restarts to resolutions: 144x91, 288x181, 540x361, 1080x721 (Old Tile Files) | |||
576x361, | #Converting existing restarts to resolutions: 144x91, 288x181, 576x361, 1152x721 (New Tile Files) | ||